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Fs2004 Aerosoft Mega Airport Frankfurt Software Free Download

воскресенье 11 ноября admin 22

Here you can download aerosoft fs2004 shared files: Aerosoft - Mega Airport Frankfurt X (FSX+FS2004).rar from mega.co.nz 183.62 MB, FS2004 and FSX - Aerosoft - Mega Airport Dusseldorf.torrent from mediafire.com 19.11 KB, FSX-FS2004 - Aerosoft FlightSim Commander 9.0.rar from mediafire.com 142.87 MB.

Version 2.11: • New AFCAD with • optimized AI Traffic roll of Runway and Taxi to Gate handling • Runway 18 requestable from FS ATC for depature by User (AI Traffic not use it, limit by FS Engine) • Runway 07C/25C optional requestable for Landing for the User (AI Traffic only use 07L/25R and 07R/25L for Landing) • Approaches for GPS/RNAV requestable from ATC based on Airdac Cylce 1703 (ILS limited by FSEngine to VOR/NDB Startpoints) • Minor Bug fixes, like 'flying' Stopbars at the southend of RW18 • Wrong Taxiway Number on ground fixed.

Solid effort by Aerosoft on a large and complex airport. Everything is updated to current status and I feel immersed when taxying to the gate, at least in the daytime.

Fs2004 aerosoft mega airport frankfurt software free download free

I run this on my latest update of P3DV3.2. The usual Aerosoft 2d texture quality on buildings, not really top notch or innovative on anything, but functioning, smooth, appealing look & bug free on everything I tried. Performance is absolutely fine, I get 25-35fps nice and smooth on approach and taxi with lots of AI traffic in my Aerosoft A319. WAS is no issue for me in P3D. Very good for such a huge airport on my average rig. (i7-3770@4.2, GTX660, 128SSD) A few quirks with the bridge to the new runway not carrying AI traffic over the highway, they rather dive right through. Basically an issue with the simulator having trouble with AI traffic on different elevations, so no real issue for me but might be good to know.

Only thing I really miss is the lack of dynamic AES lite traffic on the apron and trains for the P3D version, since that is only supported for FSX. P3D native traffic makes up for some of it though. Night textures on buildings are quite bright by default and there is not enough contrast between dark spots and lighted areas on the apron and gate areas. A nuisance since that is not very realistic. Partly this can be corrected by the P3D lighting options though. And of course this is a problem that I have seen with most add-ons, so not unique to EDDF. However: This EDDF v2.0 is well worth buying and a must have for all European airline pilots.

Thanks Aerosoft for a well functioning major hub in Germany! Picked up the new EDDF a few days ago, flew into the airport four times since then, on all occasions with the A2A Cessna 182, and all the time I ended up running out of memory. To be exact, I ran completely out of memory only once, on final approach, and three times only got to the 'warning' chimes and to the point where textures don't load and buildings are black. I have been using P3D v3.2 with ORBX Global+Vector+OpenLC Europe. All non-used scenery were de-activated. In short, I found the new EDDF to be very much VAS-hungry.

My settings are pretty much high but I have no issues at other massive airports so there is room for improvement on the VAS side. FPS is however good and the airport itself does look great, no complaints about that. Textures are sharp and crisp, night lighting is very realistic too.

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Unfortunately, being such a VAS-eater beast, I cannot recommend it, at least not to those who want to keep their high settings. Maybe it performs somewhat better with sliders more off to the left but I don't want to give up the visuals - so Frankfurt, as it is in its current state, is a no-fly zone for me. Solid effort by Aerosoft on a large and complex airport. Everything is updated to current status and I feel immersed when taxying to the gate, at least in the daytime.

I run this on my latest update of P3DV3.2. The usual Aerosoft 2d texture quality on buildings, not really top notch or innovative on anything, but functioning, smooth, appealing look & bug free on everything I tried. Perfo- rmance is absolutely fine, I get 25-35fps nice and smooth on approach and taxi with lots of AI traffic in my Aerosoft A319. WAS is no issue for me in P3D.

Very good for such a huge airport on my average rig. (i7-3770@4.2, GTX660, 128SSD) A few quirks with the bridge to the new runway not carrying AI traffic over the highway, they rather dive right through. Basically an issue with the simulator having trouble with AI traffic on different elevations, so no real issue for me but might be good to know. Only thing I really miss is the lack of dynamic AES lite traffic on the apron and trains for the P3D version, since that is only supported for FSX. P3D native traffic makes up for some of it though. Nigh- t textures on buildings are quite bright by default and there is not enough contrast between dark spots and lighted areas on the apron and gate areas.

A nuisance since that is not very realistic. Partly this can be corrected by the P3D lighting options though. And of course this is a problem that I have seen with most add-ons, so not unique to EDDF.